-Clean up characters mocap data with mix of Hand-Key on both body and facial animation in the video
-Hand-Key Bridge animation
-Polishing creature at 1:20-1:26
-Animate Swordswoman, 1st Hammer Barbarian, 3 Soldiers, Sniper Woman
-Clean up animation and connect individual mocap clip to 1 single animation
-Animate facial
-Choreograph action and animate all creatures
-Clean up characters mocap data with mix of Hand-Key on both body and facial animation on shots at
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0.24-0:27 Screen right , left and right characters
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1:07-1:14 Dwarfs
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1:16-1:17 Dwarfs
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1:20-1:25 Woman and Man, Swordsman, 2 heads creature
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1:31-1:34 Swordsman
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1:36-1:40 Mid screen Woman and Man, Polishing creature
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1:48-1:50 Mid sceem horse and man
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1:51-1:55 Midground characters
-Animate Hammer Barbarian and Doge shots at 0:20-0:26
-With animated camera
-Choreograph action and animate all both Demons, camera
-Setting animation sequencer in Unreal Engine for render
-Add fire Fx, leaves
-Add lighting to character according to shot/angle
-Work from layout to blocking according to storyboard with teammates
-Polish all characters, vehicle, plane and camera except camera at 0.43
-Setting animation sequencer in UE
-Work with FX artist and provide FX sample made in Maya
-Troubleshoot and solve animation FBX issue in UE