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-Clean up characters mocap data with mix of Hand-Key on both body and facial animation in the video

-Hand-Key Bridge animation

-Polishing creature at 1:20-1:26

-Animate Swordswoman, 1st Hammer Barbarian, 3 Soldiers, Sniper Woman

-Clean up animation and connect individual mocap clip to 1 single animation

-Animate facial

-Choreograph action and animate all creatures

-Clean up characters mocap data with mix of Hand-Key on both body and facial animation on shots at

  • 0.24-0:27 Screen right , left and right characters

  • 1:07-1:14 Dwarfs

  • 1:16-1:17 Dwarfs

  • 1:20-1:25 Woman and Man, Swordsman, 2 heads creature

  • 1:31-1:34 Swordsman

  • 1:36-1:40 Mid screen Woman and Man, Polishing creature

  • 1:48-1:50 Mid sceem horse and man

  • 1:51-1:55 Midground characters

-Animate Hammer Barbarian and Doge shots at 0:20-0:26

-With animated camera

-Choreograph action and animate all both Demons, camera
-Setting animation sequencer in Unreal Engine for render

-Add fire Fx, leaves

-Add lighting to character according to shot/angle

-Work from layout to blocking according to storyboard with teammates

-Polish all characters, vehicle, plane and camera except camera at 0.43

-Setting animation sequencer in UE

-Work with FX artist and provide FX sample made in Maya

-Troubleshoot and solve animation FBX issue in UE

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